First Coding

Entry into the world of computer science and robotics

The fischertechnik First Coding construction kit is the perfect introduction to the world of programming! Age-appropriate, children learn the basics of programming together with the robots Bob, Lilly and Gerry and dive into the world of robots.

Directly to the product page

More info and details about the product can be found in our productonline catalog.
Directly to the product

Getting Started Video - First Steps

To make it as easy as possible to get started with the construction kit, we have prepared a small tutorial that contains the first steps.
Here you can see the video

Didactic material for the classroom

The accompanying didactic material includes learning objectives, topics as well as tasks and solutions. 
To the didactic accompanying material

Download the First Coding App

Before you start, you need to download the app. Simply search in the respective store or select the appropriate operating system and click on the link:

Google Play Store
Apple App Store

The concept

The importance of computer science and robotics is constantly increasing. To meet this development, we offer an age-appropriate introduction to the world of programming with fischertechnik First Coding and introduce children to the technology of the future.
The First Coding app is the basis of the construction kit. Its extensive functions and intuitive operation make it ideally suited for use in elementary schools.
Teachers can download prepared tasks in editable format as a basis for teaching. These cover, for example, the handling of the product and the associated connection between medium and robot, the basics of programming, and getting to know actuators and sensors. 

In this way, the children are introduced to the technology of the future in a playful way. In parallel, process-related, personal and social skills are expanded.

Bob, Lilly and Gerry are already looking forward to meeting the children, developing many new programs together and going on an adventure in the classroom!

Actuators and sensors

The robot chassis contains sensors and actuators, which are the robbies' feet, eyes and ears, so to speak. This allows them to see what's going on around them and move around.  Let's take a closer look: 
 

Actuators

Two motors are built into each of the robot chassis to drive the robby's wheels. One motor drives the left wheel, one drives the right.
The Robby moves forward and backward when both wheels turn in the same direction.
It turns on the spot when the wheels turn in different directions.
And it turns a corner when the wheels turn at different speeds. 

Sensors

Sensors are components with which the Robby perceives its environment. With them he can see something or feel something. 

 

The movable bumper (with buttons)

When the bumper is pressed, 2 push buttons inside the robot detect whether the bumper was pressed left, right, or center. 

The image on the top right of the First Coding App screen shows on which side the bumper was pressed: left - center (both pushbuttons pressed) - right. It is possible to react to these events in a program and, for example, avoid an obstacle


 

The "eyes" (the infrared track sensor)

On the bottom side the Robby has "eyes". With them he can distinguish a black track from a light background and thus follow a track. The "eyes" consist of an infrared transmitting diode that emits invisible infrared light and two infrared receiving diodes that detect infrared light reflected from the ground. Since a white background reflects more infrared light than a black background, the Robby can detect a black track on a white background, for example, and follow the track.
 
The image at the top right of the First Coding App screen indicates whether the "eyes" detect light or dark. 

 

 

 
Example pushbutton
Example track sensor
sc93-delivery-1